What is a 'Knowledge economy'?

Posted by csdferwEHRTJR Senin, 09 September 2013 0 komentar
Perhaps the most valuable thing about the 'knowledge' economy is  that it leads us to ask what an economy is in the first place. 'Knowledge' suggests that learning is in some way central to economic life, and this indeed has been the driver for national investments in education as ways of producing 'knowledge workers'. A similar expansion of education occurred in the 19th century with the growth of technical colleges in creating workers for the burgeoning industrial society.

There is little doubt that our current society is post-industrial. Factories as places of mass employment, have gone. Where are the places of mass employment now? There are government offices, hospitals, schools, universities, banks, call centres, online retail distribution centres, gas and electric companies. There are still steel mills, coal mines (and fracking companies!), car factories and high tech manufacturing, although automation has reduced the need for mass labour, and certainly low-skilled mass labour. Then there are places of non-mass employment (by an individual employer), but mass public participation: shopping centres. There are new 'cottage industries' - small companies on industrial parks writing software or providing specialised services to larger industries, and there are sole traders who increasingly are contracted into larger organisations (but often not as full employees) - electricians, plumbers, etc; their ranks may soon be swelled by part-time lecturers on zero-hours contracts! Certification, accreditation and membership of professional organisations is becoming important is these processes of social organisation. Civil and professional "inspection" (which is a form of certification) also is a growing "sector" (that jargonistic term deserves critical inspection). Does this mean that the tangible features of mass industrial production of the early 20th century (the industrial society) has been replaced with something intangible like 'knowledge'?

The social history of the 19th century reveals dreadful hardships for those living in rural communities as industrialisation took root. The options for people were very limited. Either move to where industrial production was occurring or face starvation. What were the calculations made by families? What was the 'pillow talk'? One cannot underestimate the decision to up-sticks and move a family, particularly without the benefits of modern transportation into a world which was largely unknowable, and equally threatening.

Part of the problem here is that economics, and particularly classical economics, deals with the macroeconomic abstract patterns of capital. Although individual motivations are sometimes considered (Adam Smith famously wrote about the need of a man of a certain social standing for a linen shirt), these desires and motivations are contextualised within the context of economic equilibrium and mechanisms that supposedly maintain prices. Greater attention to what became known as microeconomics grew from critiques by Menger (whose particular concern was abstraction), Jevon's theory of utility (where the utility of a commodity is related to the degree of its production: i.e. more coal production = more consumption), and Walrus's 'marginalism' (see http://en.wikipedia.org/wiki/Marginalism).

Economic theory advances in concert with the socio-economics conditions of the time. Keynes's general theory belonged to the world of the Wall Street Crash ("We have a magneto [alternator] problem"). But a current theory is rarely used to recontextualise received understanding of a previous age. In this way, a previous economy becomes  ossified in the language of the economics of its time, and contrasted in a historicist narrative with the 'new economy' of the current time. This is where I think our conception of the 'Knowledge economy' comes from.

To really unpick the roots of what we think might be the 'knowledge economy', the marketisation of education, the economic ideas of ministers and so forth, a broader testing of theory is required which not only examines the current historical period (and the narrative within which it is contextualised) but also revisits the data of a previous age and redescribes mechanisms understood from existing standpoints. Since the Lucas critique (see http://en.wikipedia.org/wiki/Lucas_critique) many economists consider that the exclusion of microeconomic concerns from macroeconomic theory is naive. But at the same time, our current economic situation has created the conditions for Lucas's critique in the first place: the role of the individual, subjective is more obviously pressing than it ever was in an age of ledgers of production output, sales and labour costs. Yet Lucas is right, and those microeconomic forces - even the forces of what we might call the 'knowledge economy' were always there. What was the information environment that 19th century workers made decisions in? How did they do it? What constrained them?

What I believe we see is shifting patterns of constraint. The extent to which information is, and always has been, constraint is becoming increasingly clear to us because this is what we live in. Exactly what its nature is, and how it works, is poorly understood. In particular, our responses to it currently involve creating more constraints within the education system, or relating previously unrelated constraints like "markets" and education. The relationship between information, confusion, anxiety and capability together with the impact of upbringing, opportunity and capital is the thing that I am most interested in.

There is no "Knowledge economy". There is only confusion in economics as it tries to look deeper at the ways people are living, and how and why we got here.

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So very VERY COOL: My Oculus Rift Developers Kit arrives!

Posted by csdferwEHRTJR Sabtu, 07 September 2013 0 komentar
Forgive the hyperbole. But it was an exciting day in the office yesterday. I took delivery of my Oculus Rift development kit (http://www.oculusvr.com/). I haven't been this excited about technology for years.

I needed a reasonably modern laptop to use it (the issue is the need for Digital Video output) - but that just meant that trying it out was a team effort (thank you @PaddytheRabbit). A bit of faffing with dongles and cables and we were away.

There's already quite a lot to try. There are websites keeping tracking of current developments, the best of which seems to be http://www.riftenabled.com/. Basically the Rift is just an external screen. It simply requires a dual image, and each eye to get focused on each side of the screen. The genius of the design is the simple realisation that a VR headset didn't need to be more complicated than a mobile phone screen with a couple of lenses on top of it. That brainwave will make its inventors very rich.

Because of its simplicity, content will be quick to come. The experience is extraordinary. This video is not an exaggeration:

My experience was similar on that rollercoaster (I think it's this one http://psychicparrotgames.com/blog/2013/07/07/parrotcoaster-an-oculus-rift-rollercoaster-demo/). The extraordinary thing is how something which is simply visual can have such a visceral effect. It may be that the early cinema audiences had this experience. The range of emotional responses are very broad (much more than I have ever experienced in anything 'virtual'). Entering a virtual city in Half Life 2 was pretty much like being there. The really amazing thing is when you look around, up, down. It's actually very easy to forget where you actually are physically (standing up, I tripped over chairs and cables a few times!). The only problem is finding the keyboard to control your movements. I now desperately want a VR glove.

I can relax in my VR world. I could, I imagine, even meditate. Scary stuff is really scary. Beautiful stuff is beautiful. Exciting stuff is exciting. This simply works.

Everybody who was in the office tried it. Even @stephenp 's external examiners (he gained his PhD yesterday - many congratulations!!!) got to try it. It's that kind of thing. You can grab anyone off the street and say "try this" and they will go "wow!". We don't get that opportunity very often, and Vice Chancellors should be the first port of call.

There's lots to think about. It's not just the experience inside the Rift. It's also the 'masking' of the user, the dynamics of conversation between players and non-players and the apparent removal of inhibitions. As I said in an earlier post, this is about changing one's psychological state (see http://dailyimprovisation.blogspot.co.uk/2013/08/altered-states-will-forthcoming-wave-of.html and http://dailyimprovisation.blogspot.co.uk/2013/09/virtual-reality-and-moocs-have-you-got_3.html).

Education will be changed by this. Maybe not to the extent that I want to feel it might be changed in the excitement of this moment. But it will be changed.


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Why is education (usually) crap?

Posted by csdferwEHRTJR Kamis, 05 September 2013 0 komentar
I entered Manchester University in 1988 to read music. I was 19 and wanted to become a composer. Actually, I already was a composer: in the previous 2 years I had started to become quite productive - nothing completely earth-shatteringly brilliant, but not bad. Then I went to University. What happened? Well, by the end of it, I wasn't composing any more. I felt I had 'dried up'. Not that I didn't find some of my experiences enjoyable - I did (mostly social experiences), but now I look back, I think it did me some damage. I can't blame any individual for this - certainly not my professor who was an unforgettable inspiration (not least because he also had disdain for educational institutions and knew deeply the 'real thing' of a great composer (Tippett): "Composers don't learn anything in places like this, you know!"); but there was a lot of dulling of enthusiasm, of squeazing to fit a mould; of NOT LISTENING! (ironic for a music department)

I came out not composing, and actually thinking I'd wasted my time. Glad I didn't pay for it! (and I got a full grant - unthinkable today). As things have turned out, I've not done too bad. I had the benefits of being middle class, reasonably articulate, supportive (although not wealthy) parents and a family environment of 2 brothers and a sister which had taught me the value of compromise and flexibility. The latter I needed as I had to work out what I wanted to do for a job. An MSc in computer science followed at the University of Hertfordshire, funded by the Science and Engineering Research Council (I couldn't have done it if I had had to pay for it).

Compared to music in Manchester, the MSc was dreadful. Dull stuff to learn, no opportunity for creativity, and encroaching bureaucracy with regard to 'learning outcomes' which made the whole thing rather inauthentic. But it was always a means to end. It was a rather dull and miserable end too: as one of my better lecturers said "You know that most computing jobs are dreadfully boring, don't you". He was right.

Six rather unhappy years of trying to program computers, change jobs frequently, and keep hold of my withering soul followed. Eventually I followed the inevitable course of so many disgruntled and depressed professionals: I decided to become a teacher!

I wanted to be a music teacher, recover my soul, help children, make a better world. But my PGCE at Manchester Metropolitan University was even worse than my MSc, despite some good teaching. Those dreadful bureaucratic 'learning outcomes' had become endemic, and turned themselves into something even more sinister: competencies. And to 'hit' my competencies, I had to create a 'portfolio' (basically a folder full of rubbish with sticky labels saying which competency each piece of rubbish applied to). I also had to get my competencies 'signed off' by "mentors" (other teachers) who also clearly thought it was all a bit silly, but this is what the University (and the General Teaching Council) had asked them to do. Did I learn anything about teaching? The "baptism by fire" bit worked! I ended up as a teacher of IT: compromise kicked in again!

My PhD at the University of Bolton was my most recent experience of education. Actually, this one bucked the trend. PhDs don't have learning outcomes: you have to be original. I did a PhD by publication and found it a liberating experience. I was able to find my voice by re-examining all the things I had written, and all the things I was interested in. I even had to invent my methodology (I was never going to buy one off-the-shelf anyway!). There was no agenda and I was very lucky in the way I was supported. Bolton was fantastic - the best, most academically challenging University I've experienced (and through my e-learning work, I've seen a lot of them). There were however bits of bureaucratic nonsense which seems to be par-for-the-course these days. But I didn't have to take them too seriously. But I was lucky - PhDs can be desperately miserable experiences too (see this: http://liv.dreamwidth.org/389934.html)

Why am I thinking about this? Because I think there are some themes here. Not just that each educational experience (apart from Bolton) was worse than the  previous one, but because from 1988 until 2011, Universities have become increasingly technologised. They are now 'information organisations', driven by data, funded by data. Learning Outcomes are the mantras that guide the ship: they guide quality procedures, they guide pedagogical 'delivery' (whatever that is); they guide student assessment and even now, funding. But what nonsense they are!

I was browsing undergraduate courses in Business Studies the other day. I found a promoted link from Google to the OU's offering. "Business Studies Standard Pathway". Modules in Stage 1 (I guess the 1st year) are:

  • An introduction to retail management and marketing (B122) 
  • Discovering mathematics (MU123) 
  • Professional communication skills for business studies (LB160) 
  • Working and learning: developing effective performance at work (BU130) or the version of this module specifically designed for people working in delivering public services – BUXS130 
  • You and your money: personal finance in context (DB123).
Looking into the first module, I see:
"The retail industry is highly dynamic and innovative, which means it is very engaging to study . This course looks at how retailing has developed, how retail outlets operate and how retailers apply retail marketing techniques. During your studies you will consider contemporary factors that affect retailing: globalisation; the impact of ever-changing technology; and social and ethical issues. This course is designed for retail industry employees wishing to develop a career in management, and anyone interested in working in the retail sector, or simply wanting to know more about the world of retailing."
Now even as an 18 year old, I know enough about education to know that if someone tells me something is "engaging to study" that only means one thing! Why all these words? Because the institution, being an information-driven organisation, feels the need to inform students about modules. This text is not written for the benefit of students; it is for the benefit of the institution that wants to feel it is doing the job of informing. If I wanted more evidence of this, I might turn to a different pathway - how about "Business and economics"? But I find the same module there too! Who's  benefit is that for? It's not 'informing' me; it's oppressing me! Universities don't  know what 'informing' is. If they did, they wouldn't do it like this!

But as an 18 year old, I just want a degree. "Ethical, social... whatever!"; "that's education - I pretty much know what to expect. I'll probably get what I've always got before from education..."; "what modules? Oh, what the hell...!" Of course that's fine until you fail your assignment out of sheer lack of enthusiasm and are faced with the misery of refers, defers, mitigating circumstances, unfair means panels, and goodness knows what else. Of course you never find Universities 'informing' students about all that, do you?! Misconceiving information causes us to set our ambitions very low, and our practices can become rather cynical operations of institutional survival, not learner development.

If we really wanted to communicate to the next generation, we wouldn't start here. 

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HD Wallpapers 1920x1080 Best Wallpapers Collection

Posted by csdferwEHRTJR 0 komentar
We all seek wallpapers to decorate our technology. Nothing can be more irritating if you see a wallpaper you absolutely love, but find out it's resolution is so low your computer makes it go out of focus.

We understand the frustration and we want to help you by giving you a series of high definition wallpapers you will enjoy and be proud of to put on your wallpaper.


The waves crushing into the land under the setting sun makes for this beautiful wallpaper to one of the most best created wallpapers in history. All the colors blending into a master piece. This is also a high definition wallpaper that will surely bring enlightenment to any day. 


Flames has always been a popular element on wallpapers. This hand is made from fire and will surely light you up and make you feel warm!


We all remember playing mortal combat in the 1990's. It was the best game to enjoy with your friends. Here we see 2 of the old favorites: Scorpio & Sub Zero! Who do you think will win?


This is a beautiful wallpaper of waterfalls that makes you appreciate mother nature just a little bit more!

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CREATIVELY ACTIVE MINDS JOINS FACEBOOK!!!

Posted by csdferwEHRTJR Selasa, 03 September 2013 0 komentar




The ever Fabulous Creative Designer "CAM"  from Creatively Active Minds is now on Facebook...I know....exciting times! Pop on over it's a heart stopping experience...and while you're there don't forget to say HI !  Have a Beautiful Day xx   [just click on the facebook link above]

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Virtual Reality and MOOCs: Have you got your headset ready?

Posted by csdferwEHRTJR 0 komentar
I think Virtual Reality is about to change everything. I could be wrong, but the visceral reactions to the use of Oculus Rift are very real and powerful: it's a 'wow!' moment - and we haven't had one of those for some time. There will inevitably be similar devices going to market, but this is an experience which is about to become massive and mainstream. The experiential shift to VR is enormous, but within two years there will be a plethora of Universities offering VR-driven courses. Have you got your headsets ready?

An immersive educational experience is more than a bunch of resources. The whole problem with MOOCs as they stand is that nobody seems to think about the learner experience, which (for the most part) is terrible. VR is different. Exploration, simulation, experimentation are the key principles. Immersion also means that incredibly rich analytics that expose deep areas of human performance become accessible (for the first time) from a distance. Corpuses of patterns of human behaviour in different environments can be established. Pattern matching of behaviour becomes possible to establish predictive actions; unusual actions can be highlighted. Text becomes a thing of the past. Speech-driven interfaces for learner engagement become the norm.

In VR, divisions break down. The division between my living room and my computer screen is no longer there. I may be in a virtual living room with a virtual computer screen, but the whole experience is the learning environment. My reactions are fluid and immediate. The sound environment becomes as important as the visuals. My experience of boredom watching a videoed lecture on calculus becomes part of my own learning which the system can monitor (and adapt to). I do not have to say "I'm bored". I just turn away.

What might this all mean for assessment? With such rich analytics, are there ways of assessing automatically but non-invasively? What does this mean for our concept of 'information' and our relationship with 'the computer'? What might this mean for the management of our institutions? Imagine board meetings where managers don headsets. They look at the graphs of company performance. They look away. Every reaction is available for analysis. Would people be scared? Or would it encourage them to articulate what they really feel but rather not say?

What about emotion? Computers are cold machines. But might immersion provide ways in which people might form attachments? Are we looking at genuinely aesthetic interfaces? Those academics looking at Neo-Sentience think so. We will to wait and see. But if the emotional aspects of learning are made available through VR then I think this is the biggest game-changer. It will also change how we think about information.

Education is emotional. Love matters. We've convinced ourselves that emotion doesn't matter because it was too difficult to deal with, and it inconveniently got in the way of our moves toward massifying education online. If VR changes this then we will have to look again at all the cold, hard, bureaucratic nonsense we've built up around education over the last 20 years. Learning Outcomes? How do you feel about that?! Competency? Get lost!! But how do you feel? You don't have to write.. or even say...

Just shake you head...

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Animal Digital Art Wallpapers

Posted by csdferwEHRTJR 0 komentar

Using Digital Art to Capture The Animal Spirit



For ages the native american people believed their spirits to be like those of a wolf. People always try to see themselves equal to an animal. Art can be seen over the world in ancient paintings where people compare their spirits to animals. Native Americans had dream catchers with pictures of them with a wolf with them. In old Greek mythology, we can see certain gods being portrayed as half human and half animal.

Since then, people of the modern age have so many opportunities to express themselves visually that the ancient people didn't have. and this brings us to this group of animal wallpapers made by very talented designers to express their spirit as an animal. You will see the wallpapers are brought to life, not just normal photo taken photos. This is true digital art.


Wild Animal Seen In Nature
Leopard in Tree Animal Digital Art Wallpaper


Angry Leopard Hunting For Food
Leopard Stalking Prey Animal Digital Artwork


white-cat-animal-wallpaper-desktop-background
White Cat Animal Wallpaper


running-horse-animal-wallpaper-download
Freedom of a Horse Animal Wallpaper


parrot-hd-animal-wallpaper
Spirit of a Parrot Animal Wallpaper

Please let us know what you think of these amazing animal wallpapers and share with your friends. See you all next time!

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